Had to design a and make a weapon from found objects this is primarily made from:
shower gel bottles
car head lights
a toxic waste sweet pot
angle grinder disks aaand
an enlargement lens I found in a charity shop ages ago (which still swivels around :D)
Then I had to model said weapon in 3Ds Max to 1000tris and 512 texture sheet. Normals were baked down from a highpoly sculpt, diffuse and specular were hand painted in photoshop.
Will try and render the 3D model in marmoset after hand in and want to make a high poly and bigger texture budget version some time.